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    Features

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    You will find here the list of the features of the project GameLAN.

    GameLAN platform:

    Features common to the Client , to the Server and to the development kit (SDK) :
    • Cross-platform : Windows , Linux / Unix
    • cordial and intuitive graphic interfaces (use of the GTKmm library)
    • dynamic management of many themes for the graphic interfaces
    • you can change the language of the graphic interfaces without having to restart. French, English and Japanese languages available
    • An embedded Python interpreter allowing to run the games in the GameLAN format
    • Network capacities of the video games (use of pyEnet, Twisted libraries)
    Features common to the Client and to the :
    • possibility of taking part in an instantaneous discussion or “chat” on the game server
    • management of smileys in the chat
    • personalization of the chat
    • participation in multiple private chats simultaneously
    • encoding of the information transmitted between Client, Server and MegaServer (use of the library crypto++)
    • Possibility of using the Client and/or the Server behind a router, a HTTP proxy or a SOCKS5 proxy with or without authentication (use of the library libcurl)
    • persistent data back-up for each game which supports it
    Features common to the Client and to the development kit (SDK) : Features specific to the Client :
    • solo game: do not require internet connection
    • multi-player game on a game server: require an internet connection
    • possibility of connecting to several servers simultaneously
    • management of a list of available game servers
    • management of a list of GameLAN games available for downloading
    • management of a list of downloading of games(
    • spectator mode allowing to follow a game in progress
    Features specific to the Server :
    • create and manage a server of game
    • connect to a remote server and manage him
    • confidentiality: public or private (with password)
    • expulsion, banishment, management of a list of banned users
    • choice of the game dedicated to the server among a list of games available on the aforementioned server. Possibility of changing game without having to restart the server
    • management of the beginning and the end of the game
    • parameter setting of the game if this one offers parameters
    • a log which records the activity of the server
    Features specific to the development kit (SDK) :
    • creation, modification of a GameLAN game
    • management tree structure of the game
    • integrated editor of Python scripts of the game. Editor based on the library Scintilla and offering syntax styling or code completion
    • medias reader (images, sounds, videos, 3D models...)
    • test and debug of solo and multiplayer games

    GameLAN WebSite:

    Internet site of the GameLAN project is based on NPDS, a Community Management System. It allows mainly to:
    • promote the GameLAN project
    • create, modify a user of the GameLAN platform
    • download the platform
    • consult the GameLAN ranking
    • list the servers, the games and the GameLAN players
    • consult tutorials
    • take part in the forums
    • read FAQs



    Back to chapter:
  • GameLAN in details

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  • How does it work?
  • Roadmap
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    The comments are property of their posters, all the rest © 2005-2010 by Christophe Piault.
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